“Drawing” Audio Curves

A small demo where I used my graphics library for audio processing.

In this example I drew two audio curves. For better tracking I used pulsed signals and a simple environment to eliminate background noises. The distance is mapped with a quadratic function to the volume level (this is most likely identical to OpenAL) Click on the image to Download the FLAC audio file:

Example: Audio Curves
Example: Audio Curves

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